Springfield RPQ Recap

Hello and welcome back fellow Legion commanders! Last time, I shared what I was predicting to be the lists to beat at the Rally Point Qualifier I went to last weekend. My predictions were close to spot on. There were 16 players at the start of the day and the only thing I did not see from my list of predictions was an airspeeder. I may have missed it however.

There were indeed lots of Taun Tauns, AT-RTs, and a couple AT-STs running around. In fact, my friend Rob (Starscream on discord), won the event with an AT-ST centered list. Today I’ll share a quick summary of my list and my day, talk about the lists I played against, look at the winning list, and get Starscream’s insight to his day.

Shout out to the Epic Loot game store who hosted this RPQ. Epic Loot I guess is a chain, not sure how many stores they have. But this game store had space. Tons of space. And they bought us pizza for lunch. That’s doing it right.

There was close to a 50/50 split of rebel and empire out of the 16 players. There were very few snipers present from what I saw. There was indeed a lot of armor and Tauns.

My List

794/800
Director Orson Krennic (Esteemed Leader)
Boba Fett (Hunter, Recon Intel)
Shoretroopers (T-21B Trooper, Recon Intel)
Stormtroopers (DLT-19 Stormtrooper, FX-9 Medical Droid, Recon Intel)
Stormtroopers (DLT-19 Stormtrooper, Recon Intel)
Stormtroopers (DLT-19 Stormtrooper, Recon Intel)
Stormtroopers (DLT-19 Stormtrooper, Recon Intel)
Stormtroopers (DLT-19 Stormtrooper, Recon Intel)
Scout Troopers (Strike Team) (DLT-19x Sniper)
Scout Troopers (Strike Team) (DLT-19x Sniper)

Commands: All of Boba’s, Voracious Ambition, Deploy the Garrison, and Coordinated Fire.

Recap

I actually took two lists and was going to go with one or the other depending on how the tables looked. The tables were fairly open and light on terrain, so I went with this very aggressive list that I threw together the night before. It runs on the same basic principle that my adepticon list did so it wasn’t out of my comfort zone.

Game 1 was against a rebel player running Wonder twins, with Z6 troopers. His spice was 2 naked rebel pathfinders and a single AT-RT with a laser cannon. He took a huge hit turn 1 from my opening and it became my game to lose. The AT-RT was pesky, as it set up at range 4 and took open shots all game. I underestimated the rebel pathfinders who didn’t have heavy weapons. Boba was on high ground on turn 3 and his two naked pathfinder units shot at boba and killed him. I believe he rolled 7 then 6 into Boba’s heavy cover and killed him on turn 3. Sad day for the Fett, and crazy hot rolls for the 8 white dice.

My game 2 opponent had a very interesting list. He is Samuraiman on the discord. He was running Veers, Krennic, x3 speeder bikes, x3 snow troopers, x2 Imperial Royal Guard. Setting across the table from this list felt sketchy as I knew it was gonna hit hard if it reached me. I was able to gun him down on his way in however and tabled him on turn 6. I was lucky to get gun a bike mini down from each unit with one attack each. After removing a mini from each bike unit, I ignored the bikes and focused the snows and IRG as the bikes aren’t nearly as scary when they are rolling only 3 dice.

Game 3 Loss: Taking a Bite Out of the Cheese

From Urban dictionary:cheese strategy is simply a high risk/high reward tactic which aims to win a game with little strategic effort, and relies on the failure of the opponent to properly react. A cheese strategy will often leave the cheeser at a significant disadvantage should the cheese fail.

Game 3 is where the inexperience with my list really showed. My game 3 opponent was running a Leia Triple Taun Taun list, with 3 veteran troopers and x3 emplacements.

I didn’t recognize that my aggressive list needed to go on the defensive against his hyper aggressive cheese list. I recon intel’d out of my deployment as I always did and he did the same, deploying his emplacements up to range 3 from my storms. I didn’t expect him to all in my vaps and only leave 1 unit of Vets on his 2 vaps on the other side of the map. Half way into deployment, I realized it was too late to back out now and I had played into his game plan.

He opened with Liea’s one pip and used fire support from all the emplacements. He shot three storms for 7, 6, then 5. To add injury to insult, the side of the map I chose and how I deployed gave me no cover from his vets or tauns and he proceeded to get open shots with his vets as well as his 3 tauns. At the end of the turn, I believe I had lost 3 full units of storms, and 2 other storm squads were down to the leaders. I’m not about wasting time so I conceeded at the end of turn 1 and walked away as though I just lost the GSL to a 12 pool zergling rush.

I reacted too late, as my correct reacted needed to come before I ever recon’d a single unit forward. If I had played very defensively, my opponent would have had to rush Tauns and the emplacements to me. Also, if his tactic had failed, he had 3 emplacements in the open ready to be killed off the board with little effort. Ultimately, Starscream avenged me by playing very defensively and did not fall to the cheese. So lets look at the winnner’s day.

End of Day Thoughts on my List

I don’t think there was anything I’d change about my list and I definetly made the right decision on running this aggressive list over my other option. Boba Fett did okay game 1 before being murdered, and he did great in game 2. The two snipers still felt good. I think FFG nerfed them into a good place. They are still very strong for 48 points.

Starscream’s List

799/800

Director Orson Krennic
Shoretroopers (T-21B Trooper, R4 Astromech Droid)
Shoretroopers (T-21B Trooper)
DF-90 Mortar Trooper (Comms Relay)
DF-90 Mortar Trooper (Comms Relay)
Stormtroopers (DLT-19 Stormtrooper)
Imperial Death Troopers (DLT-19D Trooper, Hunter, E-11D Focused Fire Config)
Scout Troopers (Strike Team) (DLT-19x Sniper)
AT-ST (Imperial Hammers Elite Armor Pilot, AT-ST Mortar Launcher, 88 Twin Light Blaster Cannon)

Starscream’s Recap

I played against:
Round 1 t47 double tauns Fleets
Round 2 Triple Rotary RTs with fully kitted Landspeeder liea and chewie
Round 3 Double Laster RT, 1 TT, Jyn ChewieRound 4 The triple Mark 2 Triples TTs.

In my list the center point was the ATST, being backed up by the 2x Shores, and DT’s. Krennic and Relay Mortarts are what drive the engine. Krennic’s cards in combination with cunning are extremely good versus TTs. This is ulimtaely why I ended up going with Krennic over taking the more traditional veers list.

Most turns were entourage the DT’s, get and order to a shore and chain all the way around with the ST getting a face up. I kept my army very close together partially to keep the chain alive but also because I played KP twice and BT twice. As I have said multiple times the mortars on the ST shined. They allowed me to play it much safer and use the twin light when things tightened up.

All day i just leveraged the range 4 fire power and suppression generation of the list wore them down and Alpha striked something with the ATST.

Game 4 Againt the Liea x3 Tuans x3 3 Vets list. You can see Starscream holding defesnive positioning in the corner.

Closing

I’m excited to see how far Starscream goes next spring in Chicago. We know at least one AT-ST will show up at worlds with him being there! Thanks for Reading! And watch out for that cheese.

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